In case you’re unfamiliar with it, your basic goal is to use your team of worms to dispose of the other teams of worms, set across randomised landscapes and using a wacky but effective arsenal. The gameplay remains largely unchanged throughout iterations of the series. Watching the Titanic sink as you battle pink squishy bugs to the death with various animal weapons is a deliciously bizarre scenario that no other game can provide. And it took me a few matches to realise that the background set pieces appear to be cell-shaded 3D. While they haven’t been static for a while, they have never been this animated. The backgrounds also appear to have been given a makeover. Or, my personal favourite, they can pull their eyebrows down to form a makeshift moustache. They might dig a handful of dirt out of the ground below them for a quick snack. As they stand around awaiting their turn, they run through a series of randomised idle animations. Miss a shot, and your worm will facepalm. Land a grenade near one, and it’ll scream. Their animations are smooth and quirky, elegantly adding character to the characters. Even in their base form, before you customise your team of invertebrates, they have more personality than most FPS characters. Their already too-cute faces have been made more expressive, and if possible, I suspect their eyes are bigger than usual. Their design gives off a cheeky, fun attitude that is infectious, making it near impossible to play the game without a smirk on your face. Every element of the game oozes personality, from the varied themes of the environment to the damage and explosion effects, and of course, to the main stars – the worms themselves. Since Worms 2, the series has adhered to a cute, cartoony art style, and in high definition it looks fantastic. The game has no shortage of things for you to do by yourself, but as usual, it’s best played with friends. While keeping the core mechanics of the previous games pretty much unchanged, the worms have received an HD facelift and a revised physics engine, as well as the customary addition of new weapons, voices, landscape elements and themes. ![]() It wasn’t a case of “oh, this used to be awesome” – it was “I remember why I thought this was awesome!” So picking up Worms Reloaded on the PC, I was unsurprised to feel a nostalgia rush, but surprised to find that the series I’d returned to deserved the fond memories I had of it. I haven’t played a Worms game seriously for years, even after the retro 2D revival brought us a slew of old-school Worms games on most platforms. After that, Worms followed the 3D craze, and somewhat lost the magic. That was back in the days of Armageddon and World Party. Of course, by the end of the round we could never remember what the argument was to begin with, but still, it was a good system. In high school, our group of friends used to settle most arguments with a round of Worms. Some talk it out, some debate, others work it out with their fists. This meant that the 50Hz PAL games tended to run up to 20 percent slower than their NTSC counterparts.Īs you can imagine, this is not desirable for gamers from any part of the world so it’s good that Sony is making these changes so that these PS Classics can be played in the better NTSC format.People settle arguments in different ways. Unfortunately with the US and Japan being the main two video game markets at the time, many games were made to run on 60Hz and not properly optimized when imported to PAL countries. Games had to be developed to match these formats, meaning PS1 games ran at 60Hz in the US and Japan and 50Hz in Europe and Asia. ![]() Why does this matter? Because NTSC television ran at 60 Hetz (Hz) meaning that the screen of analog televisions in these countries at the time would refresh themselves 60 times every second. Europe and most parts of Asia however used the Phase Alternating Line or PAL format. Follow you don’t know NTSC or National Television Standards Committee is the analog television format that was used in the United States and Japan during the late 90s when the PS1 was around.
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